Reply DeleteĬupcake Sally at 2:47 will add them to my list, I'm kinda behind right now be patient, as it may take me a bit to get to if I could find 3 other watchmen to make a set I would do ahead and ask I'll add it to my list if it's do-able.just try to find me the model file and post the link to it cause I don't have time to go looking for stuff.Īnd in general, I appreciate the courtesy (you know who you are) and I will eventually get around to everything on my list.however, if you think I forgot something, then let me know.a friendly reminder never hurts. Oh, and I tried your 454 Casull alpha, by the way. I wouldn't normally go through this, but this Hunk is just too awesome, and Ellis is permanently, irrevocably "taken" by one of my constant L4D2 partners. I think it's just losing some crucial info when I decompile it, and I'm not fleet-of-brain enough to put the pieces back together right. I've even tried compiling it again as a Nick replacement, or as what it originally WAS (Ellis, just as a test), and it still goes on with some garbage about how "texturegroups must follow model loading". Works like a charm in conjunction with other, more advanced character changing plugins.Īnyway, studiomdl, studiocompiler, and guistudiomdl are all kicking my ass, whether I do it from the hl1 bin or L4D2 or whatever. I just edited in more survivors than listed (such as the aforementioned Keith model) for mine. JASON VORHEES (rigging REALLY needs work)Ĭupcake, here's the script for the plugin I used. VENOM Tank Replacement (set sv_consistency 0 to make work in single player) Sora, guile, feilong(in progress), cammy, chun li, akuma, dan, cloud, ravaged zoey,Ī sexier witch, jockey replacement(a surprise!), scorpion replacement for smokerĪnd anything else I happen to think of in the like a lot when I make :)įixing some of the problems with the ones below(so updates will probably come at some point) Except for sagat from sf4.I ripped that one myself. Probably looks a little funny, some of the hands may look funny holding certain thingsĪlso I did not make ANY of these models.I just ported them, from models\rips other Just to say I didn't spend a lot of time fixing the riggin so some of the animations Here are links to the ones I've done so far.PLEASE bare in mind these wereĭone VERY quickly and DO have some quirks\problems here and there.
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